Vehicle UI & Watch UI

This project reflects a make-believe scenario, where a team of 4 goes on a time travel mission. My task was to design the time-traveling vehicle’s interface with a sequence of 7 screens. They flow from the activation of the car to the completed time jump and navigation system.

A wearable device was also designed to work hand in hand with the vehicle. The UI was made for a specific fictional mission for a spy. This sequence of screens guides them through a firearm disabling feature.